![]() ![]() You can chat to (and "up" to some extent) a large number of NPCs who are all intelligently programmed. It's not a puzzle-fest it's not supposed to be. She has also admirably succeeded in giving the different sectors of the City a unique feel. The city is represented as 20 or so rooms, but between the graphical map that you have available and the intuitive layout of the main thoroughfares travel is easy. The superb map design also contributes to this feeling. The City seems to be an actual place rather than merely the setting for a game. Such extras as your complementary personal shampoo from the hotel are fully implemented, which gives the world a solid feeling. There is an impressive amount of detail in the descriptions with nearly all first level objects implemented and many second and third level as well. More than any other IF game I can think of, City Of Secrets offered me ideas that feel like they apply directly to my life - that's the mark not just of a great game, but of a great work of art. Queen Rine's Meditation Upon Passion now hangs on my office wall. A quote from the denouement now appears in my collection of randomly rotating email signatures. I think my favorite thing about City Of Secrets is that it gave me several pieces of writing to treasure, things that I wanted to enshrine and remember. Story-wise and by the creation of the setting, it is one of the best IF out there. We’re just a tourist without a clue what’s going on, so large part of the game is just exploration and marvelling at all the wonders around us. Features a "novice" mode, but the standard mode is recommended for anyone but the absolute newcomer to IF. Even though most characters will respond to a wide variety of topics, it's still easy to run out of things to say. ![]() ![]() Uses the conversation system from Pytho's Mask: a combination of menus and ask/tell that's sensitive to context and lets you change topics arbitrarily. Good sense of choice: although there's basically only one ending, much of what happens along the way is variable. Excellent world-building, not just in that the environment is highly explorable and implemented in great detail, but in that the city has a distinct foreign-metropolis-through-tourist-eyes flavor, and a history which makes itself known in various and subtle ways. In a city based on both high technology and magic, trains and robots and illusions, an innocent traveller gets swept into the center of a clandestine power-struggle which will forever change the city and how it is seen. The other five can be bought through an in-app purchase.Possibly Short's most polished work, and that's saying something. The Android version is released for free but only contains the first episode. The second hint always provides a direct solution to a current problem so the player never gets struck. When stuck, all interactive elements in the environment can be highlighted and two types of hints are avaiable. Quests are stored in a journal to keep track of them. A map is used to travel between locations. The characters can be freely moved around the environment and there are other creatures to talk to. The game uses traditional elements such as collecting items to store them in an inventory, combining them and using them in the environment. Moles will have to face a revolution and solve many riddles to save the day. ![]() Breaking Rex out of jail is just the tip of the iceberg. His fate would be foregone if not for his friend, the mole Moles, who is definitely not eager to come to the rescue. Rex, the brave dog, accidentally falls into the underground city of moles where he is captured and imprisoned for espionage. City of Secrets is an adventure game with classic point-and-click gameplay and presented with hand drawn art, layered backgrounds and a 3D character cast, fully spoken throughout. ![]()
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